AI Insights · Timothy · October 2023
Top 5 Sandbox-like Games on Android in Chile: Q3 2023
Discover the performance of the top 5 sandbox-like games on Android in Chile during Q3 2023, with insights on downloads, revenue, and active users.
The third quarter of 2023 saw notable trends in the performance of the top 5 sandbox-like games on Android in Chile. The data, sourced from Sensor Tower, provides a clear picture of how these popular games fared in terms of downloads, revenue, and weekly active users.
Roblox from Roblox Corporation experienced significant fluctuations in revenue throughout the quarter. Revenue peaked at approximately $72K in the week of September 18, with a notable high of around $58K in the week of September 11. Downloads saw a downward trend from 40K in late June to about 28K by the end of September. Weekly active users started strong at 2.2M in early July, peaking at 2.4M mid-July before gradually declining to around 2M by the end of the quarter.
Block Crazy Robo World by Craft Trending Studio showed a steady decline in downloads, starting from 20K in early July and dropping to about 10K by the end of September. Active users also saw a decline from nearly 93K in early July to approximately 84K by the end of the quarter.
Super Rope Monster Game from Zego Studio, despite its mid-year release, saw a significant drop in downloads from a high of 38K in early July down to just over 1.5K by the end of September. Active users followed a similar trend, starting at 37K early in the quarter and dropping to around 8.8K by its end.
Craftsman: Building Craft by Zbiplay maintained a relatively stable download rate, ranging from 14K in early July to around 11K by the end of September. Active users remained consistent throughout the quarter, fluctuating between 160K and 186K.
PK XD: Fun, friends & games by Afterverse Games saw considerable variation in its metrics. Revenue peaked at around $2.2K in the week of September 4, while downloads decreased from 11K in early July to roughly 4.8K by the end of September. The game maintained a steady number of active users, starting at 164K in late June and ending the quarter with approximately 144K.
For more detailed insights and further data, visit Sensor Tower.